Skew 1.1
========

Compatibility / maintenance update.

- Added Minecraft Java Edition 26.2 compatibility.
- Added gbuffers_basic, gbuffers_textured and gbuffers_textured_lit fallback passes.
- Improved terrain, entity, hand, particle, weather and translucent rendering compatibility through the Iris fallback chain.
- Added lightmap, alpha-test and vanilla fog handling for the compatibility gbuffer path.
- Added an explicit final rendering pass for current Iris/OptiFine-style pipelines.
- Disabled the unused shadow pass to avoid unnecessary work.
- Removed camera jitter and horizontal scan vibration for a steadier image.
- Replaced the fixed UV edge clamp with a resolution-aware half-texel clamp.
- Removed an unused aspect-ratio uniform from the post-process shader.
- Preserved the original animated skew, roll and scan instability look.
